A
high eye level in perspective drawing focuses more attention
on the middle and distant areas of a picture.
You
have a restricted view of objects that are close as you
are essentially looking down upon them.
This
is not such a suitable viewpoint for our illustration of
ancient ruins, as the foreground objects move outside the
picture plane and large areas of the background are empty.
The
eye is naturally pulled towards the horizon as it forms
a strong line across the picture. This also distracts the
viewer from the objects in the foreground.
If
you mouse-over the image to view the coloured version, this
imbalance in the composition has been corrected with the
use of landscape elements in the background. The hills are
used to break up the horizon and link the background with
the foreground.
A
high eye level is the ideal arrangement for painting panoramic
landscapes. The paintings of the American artist, Grant
Wood, perfectly demonstrate this compositional device.
It
is also ideally suited to epic figure compositions, offering
the artist a wide physical space to portray several narrative
scenes within the one picture. Pieter Bruegel was arguably
the greatest master of this technique.
FAMOUS
ARTWORKS
THAT USE A HIGH EYE LEVEL

Grant Wood (1892-1942)
'Young
Corn' (1931)
Ceder
Rapids Museum of Art
This
work is typical of the landscapes painted by the American
artist, Grant Wood. They often use high eye levels to display
the gentle patterns, textures and forms of the rolling landscape.
His wonderful images have a silent, dream-like clarity and
are a product of the artist's imagination and childhood
memories. They are idealised and nostalgic views which look
back with a sense of loss, to an age before industrialisation.
Today, and as time progresses, that sense of loss continues
to increase, and consequently amplifies the power of his
work.
Pieter Bruegel (1525-69)
'Children's
Games' (1560)
Kunsthistorisches
Museum Wien, Vienna
This
painting by Pieter Bruegel uses a high eye level to view
the scene from above. This allows the artist to arrange
the numerous figures into smaller groups which may be viewed
separately without much overlapping. The viewer can then
clearly identify all the activities in the picture. A high
eye level is the ideal compositional device for portraying
complex narrative subjects.
You
can read a more detailed evaluation of 'Children's
Games' on the next page. |